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FEATURES

Making the Rounds in
South Jersey

Patients benefit when teams of professionals work together. On the University’s Stratford campus, these ”new“ health care teams are not so brand new anymore.

Spanning the Biology– Technology Bridge
A young graduate student in the UMDNJ–NJIT Biomedical Engineering Doctoral Program is already making his mark researching bisphosphonates, commonly prescribed for osteoporosis and cancer, and also advocating for Newark’s high school students.

Studying City Life
Students in the Urban Health Systems Doctoral Program have the advantage of tapping into the expertise at three major Newark schools: UMDNJ-School of Nursing, Rutgers–Newark, and NJIT.

Engineering New Cells for the Injured Brain
Doctoral student Nolan Skop – collaborating with his faculty mentors from NJIT and UMDNJ’s New Jersey Medical School and Graduate School of Biomedical Sciences — jumps head-first into what may be the toughest research challenge of our time.

A Neighborhood’s New Health Outlook
The Jordan & Harris Community Health Center in the Ironbound section of Newark follows sick patients “every step of the way” and trains community health workers how to reach fellow residents with tips on living healthier lives.

When I Grow Up
The Health Science Careers Program, launched almost 20 years ago by the School of Health Related Professions, introduces high school students to a broad spectrum of career possibilities in health care and gives them a leg–up in getting there.

A Pipeline to Dentistry
If you think you may want to be a dentist, but you’re just not sure, UMDNJ–New Jersey Dental School welcomes high school and college students to come on site and “practice.”

DEPARTMENTS

Amazing Science
UMDNJ researchers continue to make notable contributions to the world of science with discoveries that are moving more quickly from the laboratory into daily life.
More Brain Breakthroughs
Cognitive Therapy in MS
The Female Advantage
Autism Findings in New Jersey
Learning the Business of Science
Zeroing in on a New Therapy
Epilepsy and Cataracts: the Missing Link
Grant Addresses Hospital Delirium
Your Neighborhood and Your Health
Amazing Science Awards
Standing Up To Cancer
Two Students Win AMA Grants
Science Advances in Spinal Cord Injury
Truly Remarkable Proteins
The Eye as Window to the Heart in Blacks with Diabetes
Restoring the Tumor Suppressor Function of Mutated p53 Protein
Grand Challenges TB Biomarkers Grant
Titanium Debris May Cause Inflammation of Artificial Joints
Massage for Osteoarthritis of the Knee
Starvation Can be Deadly
Detecting Parkinson’s Disease Earlier
HIV Infection and Geography
Hibernation and Cardiac Arrhythmias
$1.3M Awarded for Blood-Based Biothreat Tests
Promising Vaccine Regimen for Pancreatic Cancer
The Impact of Exercise and Nutrients on Colorectal Cancer

A Day in the Life of a Liver Transplant Team
With more than 1,000 transplants to its name, the University Hospital liver transplant program, launched in 1989, has been a major success story.

Five Questions with Carolyn Burr
This nurse educator and activist is determined to bring perinatal transmission of HIV in New Jersey down to zero.

Focus on Jobs
The reputation of UMDNJ’s new program to train occupational therapy assistants has even preceded its birth.

Update
News from all the UMDNJ campuses.

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Amazing Science

More Brain Breakthroughs

MORE THAN 40 chronic stroke patients have now taken part in a unique study of whether training with robot-assisted virtual reality can improve paralyzed hand and arm functions by rewiring their brains. Could playing songs on the keyboard of a virtual piano, hammering down imaginary pegs, catching birds on a computer screen to place in a birdbath, or destroying objects in a fake outer space alter the landscape of a damaged brain? And would it work as well as dose-matched, repetitive practice of a task performed as a more conventional therapy, which calls for hours of grueling, one-on-one physical therapy?

The answer to these two questions is: Yes. As it turns out, in this kind of neuro-biological situation, hard work doesn't always pay better. "Of course, the virtual reality (VR) therapy is more fun," explains Principal Investigator Alma Merians, PT, PhD, SHRP chair and professor, Department of Rehabilitation and Movement Sciences, "but the real issue is the intensity. We were able to deliver the intensity of lots of movement in a non-grueling way. In a clinical physical therapy intervention, someone might do 300 repetitions of a movement or exercise. But even that happens only rarely." Patients can usually complete just 85 repetitions of an exercise for about an hour per day. Meanwhile, "In VR, we can have people do 2,000 repetitions and they never even know or feel it because they are just busy playing a game."

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Merians is part of a collaborative team of researchers from both the UMDNJ-School of Health Related Professions (SHRP) Laboratory for Movement Neuroscience and the New Jersey Institute of Technology's (NJIT) Laboratory for Movement Rehabilitation. "There is a great deal of overlap and cross-talk between the teams at UMDNJ and NJIT. We submit joint publications and grant applications regularly, serve on the committees of each other's students, and meet several times a week formally and informally," explains Eugene Tunik, PT, PhD, a principal investigator as well as an SHRP assistant professor of rehabilitation and movement science. (See box: "Who's Who on the VR Team?")

These engineers, neuroscientists and physical therapists are still analyzing data and seeking more stroke survivors to participate in their study but as the results of this phase of the clinical trial become clearer, the team is amazed by how much their data supports the efficacy of VR. Tunik says, "Though virtual reality training is new, at the very least, we see that it can give you comparable results to conventional therapy. Additionally, it may have certain advantages, such as having a tremendous entertainment and motivational component to engage the patient, as well as the ability to provide calculated assistance or resistance to movements and sophisticated visual feedback." Merians adds, "The interesting part is that we are finding therapeutically subtle and positive differences in the way the brain changes neuro-biologically with VR therapy."

Participants come to UMDNJ first to have their brains scanned for a pre-training baseline picture and then head to NJIT to spend three hours, five days a week in their lab performing personalized hand and arm exercises while doing enjoyable virtual reality tasks in gaming simulations on a computer. The game library, designed "inhouse," as Tunik explains, has 13 options to suit each patient's interest, level and type of impairment. Playing is straightforward. Yet, "Every action is grounded in neuroscience with robot-controlled algorithms," Tunik says.

Inside the brain, "We know that we can increase blood flow to very specific areas that have not been working properly," Tunik continues, especially in patients where the damage is confined to a narrow or specific part that controls motor function. In some VR simulations, the participant sits at a computer using his or her good hand to play. On the screen, however, the image is rigged to make it look like the limb corresponding to the paralyzed hand is doing the work. By doing so, the brain is tricked into believing the motionless limb is moving. "We activate the motor centers that would be controlling that bad hand or arm," Tunik says. "This is really a robust platform to make changes in the brain and behavior."

Meanwhile, Hamid Bagce, an MD-PhD student at UMDNJ-NJMS and GSBS-Newark, and other students, have been using functional magnetic resonance imaging (fMRI) and transcranial magnetic stimulation (TMS) to understand the effects of the VR training on neural reorganization in the participants' brains. They test the players' brains before they start training and after two weeks of training, as well as a few months later. Bagce explains, "The VR is producing changes that are more consistent than what we see in the control group's patients who are receiving dose-matched repetitive task practice without VR. While both groups are showing expansion of brain activity indicating that multiple areas of the brain are communicating, the VR participants are exhibiting more neural interaction and connectivity even four months after completing the training." Bagce says that it makes him think of studying in med school. "Two students can learn something and both get the same grade on a test but will one of them do better later on when they have to take the boards because they have learned it a different way?" He's predicting that the VR group will get the better grade.

Who's Who on the VR Team? UMDNJ: Alma Merians, PhD, principal investigator, chair, SHRP, Department of Rehabilitation and Movement Sciences; Eugene Tunik, PhD, principal investigator, SHRP assistant professor; Hamid Bagce, MD-PhD student, NJMS and GSBS; Gerry Fluet, PhD student and faculty member, SHRP; Mat Yarossi, PhD student

NJIT: Sergei Adamovich, PhD, principal investigator, associate professor, NJIT, Department of Biomedical Engineering; Qinyin Qiu, PhD student; Soha Saleh, PhD student; Ian Lafond, PhD student

A next step for the research is to look at all this brain re-mapping and match therapy to individual patients. "For example," Bagce says, "someone with a lesion in their motor-cortex area might respond better or worse to VR than someone with a stroke in their sub-cortical area." And Tunik agrees, "Our Holy Grail is to be able to say to a stroke patient, ‘Here are your deficits, your functions and your brain lesion. Based on this evidence, we suggest a particular therapy.'"
— Maryann Brinley